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CONTACT US

Roles

Unity Developer

Platforms

PC

Team Size

1

Duration

~4 Months

Leap Motion VR

Virtual Garage

A mobile VR automotive showcase experience developed for a Final Year Project, allowing users to explore, customize, and drive virtual vehicles using hand-tracking interactions powered by Leap Motion and Google Cardboard.

Overview

This project was created as an immersive virtual garage experience where users could interact with and drive vehicles inside VR using natural hand gestures instead of traditional controllers.

The application allowed users to:

  • Explore virtual vehicle showrooms
  • Customize car appearance in real time
  • Interact using Leap Motion hand tracking
  • Drive vehicles inside VR environments
  • Experience low-cost mobile VR using Google Cardboard

A major technical focus of the project was enabling Leap Motion functionality on a mobile VR setup using Google Cardboard and Android hardware.

implementation details behind the project

Technical Break Down

roles across development and design

Contributions

Integrated Leap Motion hand-tracking technology into the Unity VR environment to enable controller-free interaction.

Responsibilities included:

  • Implementing Leap Motion hand-tracking systems
  • Creating gesture-based interaction workflows
  • Handling object interaction through hand movement recognition
  • Refining gesture responsiveness and interaction usability

The interaction system focused on making vehicle interaction feel natural and immersive inside mobile VR.

Worked on integrating Leap Motion with Google Cardboard to support mobile-based VR interaction.

This included:

  • Creating a bridge between Leap Motion and Google Cardboard systems
  • Synchronizing hand-tracking input with mobile VR rendering
  • Configuring Android-compatible VR workflows
  • Solving platform-specific compatibility challenges between hardware systems

A major challenge of the project was adapting desktop-oriented hand-tracking technology for mobile VR usage.

Developed real-time vehicle customization functionality inside the VR environment.

Features included:

  • Changing vehicle colors and visual appearance
  • Interactive vehicle selection systems
  • Customization feedback inside immersive VR spaces
  • Gesture-driven interaction with customization menus

The customization workflow was designed to remain simple and intuitive within a mobile VR context.

Implemented VR driving mechanics controlled through Leap Motion hand interactions.

Responsibilities included:

  • Gesture-based vehicle control systems
  • Steering interaction logic using tracked hand movement
  • VR camera and movement integration
  • Interaction tuning for mobile VR comfort and responsiveness

The driving system aimed to create an immersive hands-free VR experience using only motion tracking.

Designed interaction flows and VR usability systems for mobile hardware constraints.

This included:

  • Creating lightweight VR-friendly UI interactions
  • Simplifying gesture workflows for accessibility
  • Optimizing interactions for limited mobile processing power
  • Ensuring clear feedback during hand-tracking interaction

Worked on optimizing the project for Android mobile deployment and Google Cardboard hardware limitations.

Responsibilities included:

  • Reducing rendering overhead for mobile VR
  • Optimizing assets and scene complexity
  • Improving frame stability during hand tracking and driving
  • Maintaining responsive interaction performance on constrained hardware

Performance highlights and achieved goals.

Key REsults

  • Integrated Leap Motion hand tracking into Unity VR workflows
  • Worked on mobile VR systems using Google Cardboard
  • Built gesture-based interaction systems without traditional controllers
  • Solved cross-hardware integration challenges between Leap Motion and mobile VR
  • Improved understanding of mobile VR optimization constraints
  • Developed immersive vehicle customization and driving systems
  • Learned interaction design principles for hand-tracked VR experiences

Tools, Sdks, Design Patterns

Tech Stack

  • Unity
  • Leap Motion
  • Google Cardboard
  • Android
  • Mobile VR Systems
  • Gesture Recognition
  • Hand Tracking Systems
  • Vehicle Customization Systems
  • VR Driving Mechanics
  • Real-Time Interaction Systems