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Unity Developer

Games | XR

Crafting Immersive Experiences

Project Highlights

Show reel

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Games

PC | Mobile | VR

Extended Reality

XR | AR | VR | MR
Your Vision , My Skills
🔥 Game on 🔥
Ah, a wanderer !!! So… you found my Layer

A Little About Me

Hi, I'm Zohair — a Unity3D developer with an artist's soul, from Pakistan, based in Germany, who turned a passion for games and immersive experiences into a craft.

From writing code to designing experiences to tinkering with the latest XR tech — every project is a new adventure and I wouldn't have it any other way.

y+

Work Experience

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Successful Projects

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Interactive Hardwares

Technical

Core

  • C# programming
  • Multiplayer
  • CI/CD pipelines
  • Design patterns
  • Game architecture
  • Project optimization
  • KISS principles
  • SOLID principles
  • Augmented Reality
  • Virtual Reality
  • Mixed Reality
  • Unity editor tools

  • Image Unity
  • Image Odin
  • Image Flutter

Design

Secondary

  • UI/UX design
  • Basic animation & rigging
  • Level design
  • Asset optimization
  • Light baking
  • Material baking
  • Post-processing
  • Texture baking
  • Cenimatic Composition

  • Image Unreal
  • Image Blender
  • Image Photoshop

Project Management

Miscellaneous

  • Game launch
  • Market research
  • Ad Campaigns
  • Project management
  • Retro meetings
  • Scrum / Agile
    • Image Jira
    • Image Miro
    • Image Canva

    Hardware

    & Platforms

    HMDs

    • Meta Quest 2 & 3
    • Microsoft HoloLens
    • Samsung Gear VR
    • Google Cardboard
    Motion Sensors
    • Kinect v2
    • Leap Motion
    • OptiTrack
    Haptics
    • CyberGlove
    • TactGlove DK2

    • Image PC
    • Image Mobile
    • Image HMD

    SDKS

    & Plugins

    Analytics

    • Firebase
    • GameAnalytics
    • Unity Analytics
    Authentication
    • Google Play Store
    • Steam
    Backend
    • Firebase
    • PlayFab
    • REST API
    Monetization
    • AdMob
    • IronSource
    • Unity Ads
    Multiplayer
    • Client vs server authoritative
    • Photon Bolt, Pun2, Fusion
    XR Frameworks
    • AR Foundation
    • Metaio
    • OpenXR
    • Vuforia
    • Image Steam
    • Image Android IOS
    • Image Meta

    Toyota

    IBA University

    GIST

    Standford University

    The Journey So Far

    Work Experience

    Senior XR Technical Consultant

    Virtual Reality
    BearingPoint GmbH | Germany
    2023 - Present
    • Shipped 7 VR training modules, including multiplayer features.
    • Architected a project wizard that reduced setup time from days to hours by automating project creation, localization tables, and Git repo setup.
    • Created an editor tool that lowered team mistakes by 80% when creating VR workflow objects by automating placement and naming conventions.

    Senior Unity Developer

    Games
    Freeletics | Germany
    2022 - 2023
    • Facilitated Satedium launch as lead Unity Developer team member in a team of 10. Delivered 2 games.
    • Increased game designers' efficiency by half through editor scripts and scriptable objects.
    • Improve the overall performance of two games by 70% by reducing draw calls and memory footprint.
    • Converted and refactored Software Architecture from observer pattern into notification pattern.

    Unity Developer

    Extended Reality
    Radius Media | Germany
    2020 - 2022
    • Launched multiplayer mixed reality B2B applications across mobile, web, and Microsoft HoloLens for cross-platform product visualization.
    • Architectured hybrid application (Flutter + Unity AR) with 10k+ downloads using MVC architecture.
    • Minimized loading time for mobile web and MR apps by 80% through addressables, converting to Three.js, and asset optimization.
    • Created a Blender workflow that simplified 20M+ poly industrial models to 20K in a few hours, cutting processing time from a few weeks to just a few hours through automation and optimization pipelines.

    Unity Game Developer

    Games | Augmented Reality
    Technado | Pakistan
    2017 - 2019
    • Led a 2-person Unity and Flutter development team to deliver games, apps, and AR solutions through cross-functional coordination and agile execution.
    • Deployed 2 mobile games individually and rolled out 5 other projects with the team across Android & iOS.
    • Mentored and trained 2 junior developers in Unity & Flutter and 1 designer.

    Unity Developer

    Extended Reality
    QBX.net, Switzerland (Remote)
    2014 - 2015
    • Wrote clean, reusable code across projects, improving maintainability and development efficiency.
    • Developed 3 standalone games and conducted R&D on interactive technologies to validate new gameplay and AR concepts.
    • Improved AR solutions using Leap Motion, Google Cardboard, Vuforia, and Metaio to enhance interaction and user experience.